Turn-based computer role playing game with a wonderfully crafted story.
The Raventhal (an IceBlink Engine RPG)
A new version of The Raventhal using the new IceBlink Basic (IBbasic) engine is also available (see our other apps list)
Turn-based computer role playing game (RPG) with a wonderfully crafted story. Implements some classic old-school computer RPG style and also includes great 8-bit music created by Pongo.
Story, music and most artwork by Pongo
Mesin Iceblink dan Port ke Android oleh SlowDive_fan (alias ME)
Fitur:
- designed for phones, but scales well on tablets (I have a galaxy tab 3 8").
- totally FREE with NO ads and NO in-app purchase stuff.
- turn based combat similar in style to the SSI Gold Box games.
- Sistem percakapan bercerita RPG yang hebat.
- RPG offline and single player (you control all party members) game.
- multiple companions can join your party.
- 8-bit retro music by Pongo.
- lots of replayability (is that a word?).
- three races, four classes and many spells to choose from.
- multiple saves available (save often).
- lots of items to find and wield.
- A short story (2-4 hours) with great pace and no fluff.
The Raventhal (IceBlink RPG) description by Pongo:
"You went fishing, capsized, and wake up cold and wet in the Raventhal, a forest with a very sinister reputation. Your one objective is to get out of the forest and return back to your village. How hard can it be...!?
There's quite a bit of combat, but a big focus on the module is party interaction and story. You start off on your own, but you'll soon find other characters who may join you if you choose. The NPCs are a colourful bunch who talk amongst themselves, disagree with your decisions, and (occasionally) do something useful. Of course, you can always decide just to ignore them all and play solo."
Fitur Pelaporan Kemajuan:
Cara baru yang menyenangkan untuk berbagi permainan Anda melalui pengalaman dengan orang lain. Ada tombol sakelar pada layar peta utama berlabel "PR" (tombol sakelar kanan bawah). Menekan tombol ini akan menghidupkan dan mematikan pelaporan kemajuan. Jika Anda tidak ingin berbagi permainan melalui pengalaman, tidak masalah, matikan saja pelaporan kemajuan. Jika Anda ingin berbagi, biarkan tombol "PR" menyala. Jika pelaporan kemajuan aktif, maka di sejumlah acara tonggak sejarah, itu akan mengirimkan statistik partai Anda saat ini ke dasbor Google Analytics kami. Saya akan memposting daftar laporan kemajuan ke forum kami (lihat tautan situs web kami di bawah) untuk dibagikan orang lain dalam pengalaman tersebut. Tidak ada informasi yang dapat diidentifikasi secara pribadi dikumpulkan, hanya informasi tentang pesta Anda. Tag yang akan memisahkan laporan kemajuan Anda dari orang lain adalah nama PC utama Anda. Kami sangat senang melihat bagaimana orang lain menikmati kisah petualangan kami, jadi kami harap Anda menikmati fitur baru ini juga.
The Raventhal was originally Created by Pongo for the IceBlink Engine (IB). I ported the engine to Android and worked with Pongo to convert The Raventhal as the first adventure module conversion to Android. The IceBlink Engine is inspired by some of my favorite cRPGs (many being old retro style RPGs) such as the SSI Gold Box Games, original Bard's Tale, Ultima, and the Infinity Engine games (like Baldur's Gate and Icewind Dale...definitely check out Baldur's Gate Enhanced Edition and Icewind Dale: Enhanced Edition by Beamdog now on Android, Yeah! ...I own way too many versions of the Infinity Engine games now, haha) and my 6+ years of experience with building adventure modules in Neverwinter Nights 1 and 2.
v1.07 Fixed a couple of minor bugs and some typos.
v1.06 MAJOR UPDATE
The Raventhal has been upgraded to the new IceBlink RPG engine. It now includes all the same features as seen in Hearkenwold and Lanterna2 such as the world mini-map, improved creature AI, lots of toggle buttons, Progress Reporting, lots of new traits, graphical spell and trait selections, reorder party, ammo, day/night cycle, and much more.